by Bryant
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Yesterday, I took a look at the varying perspectives taken with regards to the Zune 30 debacle. Today, I’ll take a look at what exactly led the Zune 30s to freeze. If you’d like to see the code for the entire driver, click here. Below the fold lies a sufficiently sized code sample with everything you’ll need to understand what happened with the Zune 30 bug.
Posted in Development | 157 Comments » |
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by nexus